Requirements:
A desire to work closely with users in a creative environment
Familiarity with graphics concepts such as subdivision, tessellation, mesh topology, bounding hierarchies, and parametric deformation
Familiarity with geometric operations such as basis evaluation, surface / curve parameterization, and projection
Strong problem-solving and verbal and written communication skills with a high attention to detail
Demonstrable proficiency in C++ with at least 3 years of relevant professional experience
An appreciation for the importance of long-term code health, peer review, automated testing, and documentation
The ability to balance rapid delivery of critical solutions with long-term product quality
Able to work hybrid model
Advantageous Skills:
Fluency with the practical concerns of programming high-performance software
Experience with multithreaded and GPU programming
Experience with USD, OpenSubdiv, or Hydra
Development experience with 3D content creation applications (e.g. Maya, Houdini)
Familiarity with Python as a scripting language
Experience developing in a UNIX / Linux environment